/*
 * To change this license header, choose License Headers in Project Properties. To change this
 * template file, choose Tools | Templates and open the template in the editor.
 */
package chalmers.game.subterranean.util.options;

import javafx.scene.media.AudioClip;

/**
 * @author TH
 */
public class Sound {

    public final static double MUSIC_VOLUME = 3;
    public final static double EFFECTS_VOLUME = 100;
    public final static String SOUND_PATH = "/sound/";
    public static AudioClip DIG_SOUND;
    public static AudioClip DESTROY_BLOCK_SOUND;
    public static AudioClip JUMP_SOUND;
    public static AudioClip MOVE_SOUND;
    public static AudioClip LEVEL1_SOUND;

    public Sound() {
        DIG_SOUND = new AudioClip(getClass().getResource("/sound/axe2.wav").toExternalForm());
        DESTROY_BLOCK_SOUND =
            new AudioClip(getClass().getResource("/sound/axe2.wav").toExternalForm());
        JUMP_SOUND = new AudioClip(getClass().getResource("/sound/jump.wav").toExternalForm());
        MOVE_SOUND = new AudioClip(getClass().getResource("/sound/footstep2.wav").toExternalForm());
    }
}
